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Vectorize Render of 2D Character Art

I start with a rasterized rendering of a 2D character that I generated with stable diffusion and convert it into an SVG so that I can customize the colors and style quickly and easily

Phase 1 |

This cartoon style contains too many colors for an efficient SVG file so using conversion tools that have extended configurations for limiting color palates, stacking shapes, and disallowing non-scaling strokes will help balance fidelity and file size

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Click the image below to view the original image in a new tab that will become a customizable 2D character as a scalable vector graphic

corgichar.jpg

Phase 2 |

After converting the image using the additional restrictions, the retained detail still looks good and the file size isn't too large. This sets up a good foundation before bringing it into Affinity Designer or Adobe Illustrator for the final phase

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Click on the image below to view the generated SVG in a new tab that will be edited and finalized

corgichar_baseConversion.jpg

Phase 3 |

With some final tweaks using Affinity Designer, the character art can now incorporate many visual styles and color themes for quick variations whenever needed

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Click the image below to view the final SVG in a new tab to explore the new style

corgichar_styleChange.jpg
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